Welcome!

Linux Containers Authors: Yeshim Deniz, Stefana Muller, Elizabeth White, Zakia Bouachraoui, Pat Romanski

News Feed Item

Beijing Perfect World Appears Dominate in China's Online Market; Number of Concurrent Users of the Company's Top Three Games Break the One Million Barrier

Beijing Perfect World Appears Dominate in China's Online Market; Number of Concurrent Users of the Company's Top Three Games Bre

BEIJING, Dec. 13 /Xinhua-PRNewswire/ -- Beijing Perfect World Technology Co., Ltd. was founded in 2004, with the aim of developing online games on both a national and international level, while also striving to be the leading team in China's online gaming field and publicizing traditional Chinese culture to the world. Currently, the company has launched 3 original online games successively.

The first, ''Perfect World,'' has a high quality, excellent 3D engine technology and perfect scenery, and has earned plaudits from all the national players, media and manufactures. Until now, the number of concurrent users (CCU) has gone beyond 300,000 and has already become the backbone of Beijing Perfect World.

Following ''Perfect World'', the Company launched the first Q edition free online comedy game ''Wulin2.'' ''Wulin2'' is developed according as the same name comedy teleplay and initiated the new century of the ''Online Comedy Game.'' The game was strongly commended and supported by the players at early beta tests, with the game's humorous contents, amusing tasks and exaggerated equipment design had deep impressions on the players. At present, ''Wulin2'' is very popular all around China, and the CCU has reached more than 500,000, becoming another excellent online game product of Beijing Perfect World.

The launch of the ''Perfect World International Edition'' which Beijing Perfect World started to CB on November 30, 2006, shook the world by using the global synchronization and non-deleting archives while also being free of charge. The amount of online users was beyond 200,000 during CB, and users from all over the world are continuously joining. This game has been viewed as excellent by both players and manufactures, and is still expected to become better in the future.

Having such a standout achievement of seeing the CCU of Beijing Perfect World's three online games break one million is not only an unbelievable occurrence in China's online gaming market, but also a proud moment in online gaming in China. This game is also one of the first from China to enter and compete on the international stage. The breaking of the one million mark is seen as only the beginning, with the Company's new product ''Zhu Xian'' expected to share similar success and will be launched soon after the Chinese Spring Festival.

Introduction of Beijing Perfect World Technology Co., Ltd.

Beijing Perfect World Technology Co., Ltd, founded in 2004, was originally invested in by Mr. Chi Yufeng, the president of Human Software Corporation, a leading company in educational software enterprises in China, as well as other famous people in Information Technology. The aim of the company is to develop national online games and make world-class online games with heart and soul, while striving to be the leading team in the development of online gaming in China and publicizing traditional Chinese culture to the world.

With an effective management team, outstanding techno-talents, wide markets and rich marketing experience, the Company now employs more than 500 staff, 17% of whom have acquired Masters or Doctors degrees. Relying on precise and stable technical accumulation and deep international influences, the company commits itself to developing internationally competitive products in more fields and leads Chinese interactive entertainment products to the world through more extensively international cooperations.

Introduction of ''Perfect World''

Perfect World is a great fantastic 3D online game presented by Beijing Perfect World Technology Co., Ltd. The company invested more than 30 million RMB into finishing the whole project over three years. Starting from a traditional Chinese myth that Pangu built the sky, land and people, the game created a particular historical period and took players to times of old, with its epic backgrounds and grandiose story content.

As a wholly homemade masterpiece, ''Perfect World'' covers many creative elements that are leading at home and abroad. The super-large and seamless map completely clears up regional limitations, flying status' makes the 3D war in real sense possible, while the function that large factions can build cities by themselves allows players to have fun while creating a whole new world. The private home system enriches the communication between players and making armaments in person lets players possess unique weapons. Also, there are more systems like individualized image setups, freely-designed fashion systems and a good friends system. Some close designs are very interesting: flying kites and fishing relaxes players; carriages and yachts area also on offer. All these lead players to appreciate the magnificent scenery in ''Perfect World.''

Introduction of ''Wulin2''

"Wulin2''is a 3D Q edition Wu Xia fantasy online game which was developed by Beijing Perfect World in 2006. It cost over 200 million RMB and took a total of 2 years to develop, and it created a brand-new "Online Comedy Game" entertainment style for gamers. The game story starts from the Tongfu hostel, from the small hostel and not famous Qixia town to the world, which is full of danger. It brings the players to an unpredictable Wulin world where the players can do what ever they want to do and try their best to become a hero of the Wulin world.

The game story of ''Wulin2'' is drawn from the current famous comedy teleplay, which uses the same name. In order to inherit ''Perfect World's'' consistent and precise game style, the game is created by the advanced 3D engine. It possesses the characteristics of small sized client server, low requirements of computer hardware and fancy images. Meanwhile, according to the good many grateful characteristics of the ''Wulin'' teleplay, Beijing Perfect World initiated the ''Online Comedy Game.'' It concentrates on the comfortable humorous game style from the aspects of the game background, tasks, systems and so on, and it always amuses the players through the humorous dialogues and tasks.

For more information, please contact: Li Meng, Media Executive, Marketing Department, Beijing Perfect World Co., Ltd. Web: http://www.wanmei.com/ Address: 7th Floor, Building A, Power-creative, #1, Shangdi East Road, Haidian District, Beijing, China Postcode: 100084 Tel: +86-10-5885-8555 x1104 Fax: +86-10-5885-1012 Mobile: +86-138-1162-5754 Email: [email protected] QQ: 551419, 10541572 or 284628819 MSN: [email protected]

Beijing Perfect World Co., Ltd.

CONTACT: Li Meng, Media Executive, Marketing Department of Beijing
Perfect World Co., Ltd., +86-10-5885-8555 x1104, or fax, +86-10-5885-1012, or
mobile, +86-138-1162-5754

More Stories By PR Newswire

Copyright © 2007 PR Newswire. All rights reserved. Republication or redistribution of PRNewswire content is expressly prohibited without the prior written consent of PRNewswire. PRNewswire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

IoT & Smart Cities Stories
Contextual Analytics of various threat data provides a deeper understanding of a given threat and enables identification of unknown threat vectors. In his session at @ThingsExpo, David Dufour, Head of Security Architecture, IoT, Webroot, Inc., discussed how through the use of Big Data analytics and deep data correlation across different threat types, it is possible to gain a better understanding of where, how and to what level of danger a malicious actor poses to an organization, and to determin...
The hierarchical architecture that distributes "compute" within the network specially at the edge can enable new services by harnessing emerging technologies. But Edge-Compute comes at increased cost that needs to be managed and potentially augmented by creative architecture solutions as there will always a catching-up with the capacity demands. Processing power in smartphones has enhanced YoY and there is increasingly spare compute capacity that can be potentially pooled. Uber has successfully ...
The deluge of IoT sensor data collected from connected devices and the powerful AI required to make that data actionable are giving rise to a hybrid ecosystem in which cloud, on-prem and edge processes become interweaved. Attendees will learn how emerging composable infrastructure solutions deliver the adaptive architecture needed to manage this new data reality. Machine learning algorithms can better anticipate data storms and automate resources to support surges, including fully scalable GPU-c...
We are seeing a major migration of enterprises applications to the cloud. As cloud and business use of real time applications accelerate, legacy networks are no longer able to architecturally support cloud adoption and deliver the performance and security required by highly distributed enterprises. These outdated solutions have become more costly and complicated to implement, install, manage, and maintain.SD-WAN offers unlimited capabilities for accessing the benefits of the cloud and Internet. ...
Dion Hinchcliffe is an internationally recognized digital expert, bestselling book author, frequent keynote speaker, analyst, futurist, and transformation expert based in Washington, DC. He is currently Chief Strategy Officer at the industry-leading digital strategy and online community solutions firm, 7Summits.
As IoT continues to increase momentum, so does the associated risk. Secure Device Lifecycle Management (DLM) is ranked as one of the most important technology areas of IoT. Driving this trend is the realization that secure support for IoT devices provides companies the ability to deliver high-quality, reliable, secure offerings faster, create new revenue streams, and reduce support costs, all while building a competitive advantage in their markets. In this session, we will use customer use cases...
Machine learning has taken residence at our cities' cores and now we can finally have "smart cities." Cities are a collection of buildings made to provide the structure and safety necessary for people to function, create and survive. Buildings are a pool of ever-changing performance data from large automated systems such as heating and cooling to the people that live and work within them. Through machine learning, buildings can optimize performance, reduce costs, and improve occupant comfort by ...
René Bostic is the Technical VP of the IBM Cloud Unit in North America. Enjoying her career with IBM during the modern millennial technological era, she is an expert in cloud computing, DevOps and emerging cloud technologies such as Blockchain. Her strengths and core competencies include a proven record of accomplishments in consensus building at all levels to assess, plan, and implement enterprise and cloud computing solutions. René is a member of the Society of Women Engineers (SWE) and a m...
With 10 simultaneous tracks, keynotes, general sessions and targeted breakout classes, @CloudEXPO and DXWorldEXPO are two of the most important technology events of the year. Since its launch over eight years ago, @CloudEXPO and DXWorldEXPO have presented a rock star faculty as well as showcased hundreds of sponsors and exhibitors! In this blog post, we provide 7 tips on how, as part of our world-class faculty, you can deliver one of the most popular sessions at our events. But before reading...
Poor data quality and analytics drive down business value. In fact, Gartner estimated that the average financial impact of poor data quality on organizations is $9.7 million per year. But bad data is much more than a cost center. By eroding trust in information, analytics and the business decisions based on these, it is a serious impediment to digital transformation.