| By Jay Swackhamer | Article Rating: |
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| April 5, 2004 12:00 AM EDT | Reads: |
26,670 |
If you do a search on the terms +linux +windows +"just to play games" you will find many references to people that do all of their work on Linux and keep a windows partition 'Just to play games.' I'd say that over the last couple of years, the time has come that you don't need that Windows partition to play games. Just load the 3D drivers from nVidia or ATI and get on with the games! The installation of 3D video drivers has been greatly improved and simplified. If you use Gentoo's Linux system, then you can simply 'emerge nvida-kernel nvidia-glx' or 'emerge ati-drivers', if you use other distributions, you can download the drivers from the manufacturer's Web site and follow the directions given. nVidia, for example has one file to download, and once run, the software looks at your system and either downloads the appropriate driver from nVidia, or builds a driver based on your kernel. Then all you need to do is follow the instructions to set your system up to use the new driver, and you will be 3D-enabled.
Amazing game titles have been released that play very well under Linux. Unreal Tournament 2004, Enemy Territory, Neverwinter Nights, Unreal Tournament 2003, Quake3, America's Army and a host of other games. Game titles can be found on http://www.HappyPenguin.org and numerous other sites dedicated to the Linux gamer. Linux Game Publishing has picked up development of a growing number of Linux Titles, and Icculus is participating in many exciting porting projects. There are a large number of games in development, Vendetta, and Savage come to mind. With the clients already built for Unreal Tournament(All generations) any games already built on these game engines should be able to supply a Linux version. New games such as Doom3 will be well received. (Half Life2 developers should take note.) Along with the games that have been released, all of the Mods that change the game experience are also available to use with the Linux version.
There are always discussions that come up between pure Linux gaming or using Transgaming's WineX to play Windows titles. If using WineX allows you to stop booting from your other partition, go ahead. I personally prefer games that run under Linux natively, but that's a personal choice, and everyone has the ability to make their own choice. On more than one occasion my 8-year old daughter has talked me into setting up one of her old games under Wine, since I replaced her Win98 machine with a Red Hat installation. My opinion is that games should be available on multiple platforms whenever possible. So you can play great games on Linux, or on your Mac, or even under Windows. Several titles do this, and they do it well.
I have set up several distributions, and have settled on Gentoo for my choice of distributions. I have set up gaming systems on Red Hat and others also, but for ease of upgrade and easy access to cutting-edge packages, I prefer Gentoo. It really makes no difference which distro you use, just find one that you are comfortable with and go from there. You could always purchase a pre-installed system if you like, just like most people do when they look for Windows machines.
End-User support of gamers under Linux is no more difficult than under Windows. Usually there's less work involved after the initial setup due to the inherent platform differences between the two OSes. The only thing extra that the user would have to do is run a command to start the installation under Linux. Since gamers tend to upgrade their systems more often to keep on the edge of the technology curve, their systems can be upgraded easier under Linux. No re-install/re-activation of the OS because you installed a larger hard drive, new motherboard, faster CPU, or video card. If the end user has an issue with a game, and allows me access to their machine, I can troubleshoot issues remotely. Launching the game from an ssh prompt and looking at log files, while the game displays on their machine. I can also look at system resources while they play, to see if they would benefit from more memory/faster CPU/faster video, to get a better gaming experience. If asked to do so, I could upgrade video drivers with a quick logout/login on their part, and get them back to the game.
When I setup a new, custom gaming machine for a customer, and since my store is Linux-friendly, we will usually set up a dual-boot system if they have a requirement for Windows, and I'll pre-load many of the free titles that are available in Gentoo's portage system. People have been extremely happy with the performance of the games, and if they have questions I forward them to my 12 year old son, who is more than happy to show them some tips on our demo machines. I have pre-loaded demos available to try for most Linux games currently released.
So if you think the market is small for Linux games, you should take another look at what the needs are in the gaming community. There is more Linux-game-buying demand out there than some people would like you to think.
Published April 5, 2004 Reads 26,670
Copyright © 2004 SYS-CON Media, Inc. — All Rights Reserved.
Syndicated stories and blog feeds, all rights reserved by the author.
More Stories By Jay Swackhamer
Jay Swackhamer is the proprietor of Reboot The User, and has been
working with Linux Systems since 1994 and has been supporting Linux,
HPUX and Windows systems as a consultant since 1996. Reboot The User was
opened in 2003 and is located at 15791 West Dodge Road, Suite 135,
Omaha, NE 68118. Site:
http://www.RebootTheUser.com
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Dustin 12/30/04 02:48:44 PM EST | |||
Wee! My game supports Linux. Click my name for details. |
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D. Wells 04/25/04 03:41:08 PM EDT | |||
We need to convince U.S. DISTRICT Court Judge Colleen Kollar-Kotelly that the windows registry files and DirectX must be made public with an international consortium to oversee compatibility and updates. |
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doodle 04/23/04 07:11:00 PM EDT | |||
sign on to help the game makers to make native linux games --> |
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Antti 04/09/04 02:47:26 PM EDT | |||
We Linux gamers do have a system like DirectX, it is SDL. DirectX games can be turned to belivers. :) Just remember how does Loki Games was 10 years ahead others. They transported DirectX games to Native Linux games. I like native Linux games because those ones, work better and are more stable than Windows games that are run under Wine/WineX(Wine is not emulator, it is redirecting APIs). Why don't we buy at same time WMware or some sort of it and use it to install windowz under linux and play games using it? If you want you can find a lot of Linux games and gamers from internet.you cannot find them by using google, but being a part of community is the way to be linux gamer. Just look to www.linuxgames.com, that site is basic site of Linux gamer(s). If you have fast internet every one should try lokidemos. Their website is still up in www.lokigames.com :) |
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Ben (MNKyDeth) Veneklase 04/06/04 06:30:08 PM EDT | |||
Well, I have done several polls although not many votes overall but I held them on mostly entirely windows based sites. http://discuss.futuremark.com/forum/showflat.pl?Cat=&Board=miscpolls&Num... |
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Glen Hassell 04/06/04 01:05:33 PM EDT | |||
Open GL programming is not that far away from being exactly the right choice for platform portability and the only other real option. Is there anybody out there interested in working on a DirectX - Open GL Conversion kit? Clostest thing would currently be Wine or WineX which is an emulator. |
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Christian 04/06/04 10:55:45 AM EDT | |||
This article is in error that Savage is in Development. Savage has been gold for several months and is available for purchase at the developers website. www.s2games.com They just recently had a content upgrade and there was an updated engine that was also released. Savage rocks and I prefer it over the new UT2004. |
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wic 04/06/04 04:53:25 AM EDT | |||
As long as games are written using MS DirectX, there is no chance in hell they'll get ported to Linux. |
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Glen Hassell 04/06/04 02:24:48 AM EDT | |||
Multi user enviroments and network games makes Linux the ideal candidate for developers of network games. Primarily Linux was designed as a network operating system from the ground up and is more efficient with multi threading. The main problem that faces games developers is that the tools and development enviroments that exist for the Microsoft platform for example are far more advanced in the simplicity of what is required from the developers. Perhaps that before games can really come of age on the *Nix platform we need a better set of development tools for this market |
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Dan Allen 04/05/04 01:16:37 PM EDT | |||
While this is an excellent article, I was a little disappointed when I read the author's opinion on the state of the 3D drivers in Linux. The author fails to mention that many of the distributions now come with the drivers preloaded, so there is no need to do any downloading at all to get a system running at full throttle. |
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